June 15th, 2012

Dishonored GameWell E-3 has come and gone and of course there were many great games that were shown at many of the exhibitor’s booths in Los Angeles. While the big guns (Nintendo, Sony and of course Sega) showed off their upcoming titles, some of the best new games were shown off by other publishers.

One of the most talked about games at the show is being brought to us by Bethesda Softworks and Arkane Studios. The game is called Dishonored, and it’s a game that many of the people attending E3 were very excited about.

The premise of the game is a combination of stealth, and action adventure all wrapped together in this title. The setting of the game is in a place called Dunwall, a city that depends on its whaling industry to power its economy. You get to take on the role of Corvo, the Empresses celebrated bodyguard, and unfortunately (and how many times have we seen this) you are falsely accused of murdering her and your thrown into the dungeons of Dunwall.

The man behind the frame-up is the evil lord regent, who isn’t quite aware of why you (as Corvo) have the reputation that you have. You have at your disposal a myriad of supernatural powers that affect your already natural abilities as a fighter.

Some of the neat aspects of the game are your gadgets that you have at your disposal, and the environment, and of course the interaction with your environments and the overall AI designed for this game. One other thing to take into consideration is the mind behind this game…Harvey Smith. Smith is one of the minds behind two game titles you may have heard of called Deus Ex and Thief.

Smith is one of the directors of Dishonored and adds his not too subtle touches to this game. One of the things that many gamers are talking about has to do with the idea that players have the ability to be inventive with their skills and tactics while playing this game. The array of powers that you have can be combined together “organically” to do more than say just cure a player or destroy an enemy.

One twist in this game is that it actually reacts to the damage that you cause and can dramatically change the overall world of Dunwall as the game continues. I think that’s a great game mechanic and will certainly add a lot of depth to game play.

Dishonored is due to arrive to a consol near you in the 4th quarter of this year.




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